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I solved my first Sudoku puzzle today. It was actually a lot more fun than I thought it would be. Thanks, Brain Age!
I solved my first Sudoku puzzle today. It was actually a lot more fun than I thought it would be. Thanks, Brain Age!
3D Logic is a fun puzzle game, but I can’t beat level 16 🙁
I completly rewrote the popup text window API today to be much more C++ey, and with it come a few new widgets that can be placed inside: radio buttons and checkboxes.
The title area at the top now shows tooltips, too, like the original ZZT:
The code to construct the above window is:
TUIWindow w("Options"); w.addWidget(new TUILabel("General")); w.addWidget(new TUIWidget()); TUIRadioGroup *sfx = new TUIRadioGroup("Sound: "); sfx->add("On"); sfx->add("Off"); w.addWidget(sfx); TUIRadioGroup *web = new TUIRadioGroup("Online scores: "); web->add("On"); web->add("Off"); w.addWidget(web); w.addWidget(new TUIWidget()); w.addWidget(new TUILabel("Special Effects")); w.addWidget(new TUIWidget()); w.addWidget(new TUICheckBox("Pan between boards")); w.addWidget(new TUICheckBox("Torch gradient",true)); w.addWidget(new TUICheckBox("Animated water")); w.addWidget(new TUIWidget()); w.addWidget(new TUIHyperLink("save","Save settings")); w.addWidget(new TUIHyperLink("cancel","Cancel"));
Much nicer. Of course, you can still construct a popup window the ZZT way:
w.buildFromString("$woah\r this kind of thing gets hard to maintain\r when it's all stuffed in a giant string\r crazy ZZTers.\r \r !agree;I agree\r");
Though you can’t add radio buttons or checkboxes through that. After I finish up the text-editing widget, I’ll start working on adding a very basic level editor to DreamZZT.